

If you push out an early Sentry, he'll probably Rage Quit and call you a cheater. As defender you'll naturally have the advantage as his troops have a longer rally distance, and you can control the choke. It is not unusual, upon seeing a 2 Gate, to throw down a second gateway yourself. If you can have enough 1 Stalker out and your opening plugged before he gets there, chances are you've already won. From here is very easy to transition into an MMM or even BioMech which should give you a quick victory.Īs Protoss you're going to also want to wall, stick a Zealot or two in the opening and push for Stalkers. This ruins the fact that he made an early sacrifice to go for a Zealot push and should give you command of the match. With Marines faster build time, you can create a tough Marine force behind your wall well before his Zealots arrive. If you already have Vespean Gas then its ok to go for Marauders with Concussive Shell, however, if your strategy didn't include that, you're going to want to skip add-ons and throw down a second Barracks when you scout the second Gateway. Terran traditionally have less problems with 2 Gate as they can usually wall off before the Zealots get there. You'll want to do the following: Put an Zergling outside his based (this is a scout for his next move) Tech to Roach or Hydra or Muta, as 2 Gate will likely lead into 3 Gate, 3 Gate + Robo or 4 Gate Power drones, this one is key as he's making a huge economic sacrifice to push with 2 Gate and you need to exploit this for victory.

Early 2 Gate is so effective that even though he is putting himself at an economic disadvantage, he may do enough damage to your economy to win. The key thing for Zerg about repelling a 2 Gate play is the recovery. I also recommend bringing your Queen along for ranged dps (and to infuse the Spine Crawler). This will naturally give you a very nice surround on his units as they will spread out. If you're already into a more speedling based build, then you're going to want to wait for him to surround your Hatchery or engage your Spine Crawler. Roaches are very strong vs Zealots (slow attack and starting armor vs a unit with fast attack) and if you can position some by your ramp or other choke you can cut the surface area of your Roaches in half. Additionally, a Roach Warren is also recommended.

When you scout a 2 Gate, you'll want to build a Spine Crawler almost immediately. Ideally you'll want to keep that expansion alive as his economy will already be devastated. If you fast expanded, use the expo as a damage soak and cancel it before it gets killed (if you can). The attack that will come should be 5 Zealots with 2 more in route (obviously he may wait for more or less, but this is the best time for him to attack).Īs Zerg a 2 Gate opening is one of the scariest things to deal with (right after Hellion harass into Mech). If he does a delayed rush, chances are you'll already be in a better position to defend, so you really want to watch out for this early rush. If you see that second Gateway go up before the Cybernetics Core you know he's playing some sort of rush (pro tip: you can click on a Protoss building warping in to see what it will be). All 2 Gate rushes start the same: Pylon, Gateway, Gateway, Pylon. If you scout with your 12-13th drone/probe/scv you should get to your opponents base while his first Gateway is still building, worst case while his second is. Your first goal is going to be identifying it. "my defenders got wiped by 4-5 zealots and more and more zealots kept pouring in and eventually killed me" ) and it doesn't really work as zerg anyways.īefore we discuss counter builds, let's talk about what an early Zealot rush is: I'd prefer anything else than "wall in" simply because i don't like to wall in (which might be stupid, but well. What is the best way to defend against many early zealots without focussing too much on it? My third game was as terran (i play random) but the few (5-6) marines i had didn't survive much longer. The first game i tried to defend with zerglings and 2 spore crawlers and my queen but without success, the second game i used zerglings, roaches, a spore crawler and my queen but again without success, eventhough i killed 2 zealots more. I scouted both times and saw them build an assimilator, cybernetics core and 2 (or more) stargates, so i expected them both times to go zealots+stalkers, but shortly after i started building units i got attacked both times by zealots gated in from a pylon hidden close to my base.
#ZERG RUSH CHEAT FULL#
Although it wasn't really a full rush as i had time to build some units, all my defenders got wiped by 4-5 zealots and more and more zealots kept pouring in and eventually killed me. I got wiped 3 times in a row yesterday by a simple, stupid zealot rush.
